Legendary Disney animator Ward Kimball also drew on the side for antique-auto-enthusiast magazine the Horseless Carriage Gazette (and he contributed a lot over nearly 30 years: his name comes up frequently if you search for him in this index of the magazine). He also worked on custom ads for Mobil that ran in the Gazette, like the nice tattooed guy above, or this fun one with the Mobil Pegasus.
According to an interview cited by Cartoon Brew, an angry Walt Disney made Kimball stop contributing to the magazine, even though it was on his own time and for gratis. Thankfully these scans are cropping up on the Ward Kimball Facebook page, along with lots of other great stuff!

Legendary Disney animator Ward Kimball also drew on the side for antique-auto-enthusiast magazine the Horseless Carriage Gazette (and he contributed a lot over nearly 30 years: his name comes up frequently if you search for him in this index of the magazine). He also worked on custom ads for Mobil that ran in the Gazette, like the nice tattooed guy above, or this fun one with the Mobil Pegasus.

According to an interview cited by Cartoon Brew, an angry Walt Disney made Kimball stop contributing to the magazine, even though it was on his own time and for gratis. Thankfully these scans are cropping up on the Ward Kimball Facebook page, along with lots of other great stuff!

"One time my son had a friend over. I heard the friend say in a stage whisper, “Does your dad have a job?” No, my son replied. “He just stays home and draws dinosaurs all day."

— James Gurney, creator and illustrator of Dinotopia, on growing up with art. (His Gurney Journey blog on illustration, drawing, and painting is very much worth reading, by the way)

What happens when a physicist considers the passage of time in Goodnight Moon? Chad Orzel, physics professor and blogger, attempts to measure it using the illustrated passing of the moon versus the wall clocks:

These two methods clearly do not agree with one another, which means one of two things: either I’m terribly over-analyzing the content of the illustrations of a beloved children’s book, or the bunny’s bedroom is moving at extremely high velocity relative to the earth, so that relativistic time dilation makes the six-minute rise of the moon appear to take an hour and ten minutes. Calculating the necessary velocity is left as an exercise for the interested reader.

(Photo credit: Chad Orzel)

What happens when a physicist considers the passage of time in Goodnight Moon? Chad Orzel, physics professor and blogger, attempts to measure it using the illustrated passing of the moon versus the wall clocks:

These two methods clearly do not agree with one another, which means one of two things: either I’m terribly over-analyzing the content of the illustrations of a beloved children’s book, or the bunny’s bedroom is moving at extremely high velocity relative to the earth, so that relativistic time dilation makes the six-minute rise of the moon appear to take an hour and ten minutes. Calculating the necessary velocity is left as an exercise for the interested reader.

(Photo credit: Chad Orzel)

(Source: blogs.discovermagazine.com)

WAX MODEL from 1917: Smallpox lesions on face of 15 year old boy
Sorry for the icky photo, folks, just wanted to share a striking bit of anatomical illustration! This image led me down the rabbit hole of looking into the art of moulage, casting realistic wax models with “wounds” and other dermatological problems for use in medical training. Obviously a much better way of introducing a classroom full of doctors to diseases than wheeling in an actual smallpox patient. There’s a photo book on the subject called Diseases in Wax: The History of Medical Moulage that I might have to track down. At $180 on Amazon, though, I sure hope that the library here has it…
(Via the Otis Historical Archives of the National Museum of Health & Medicine on Flickr)

WAX MODEL from 1917: Smallpox lesions on face of 15 year old boy

Sorry for the icky photo, folks, just wanted to share a striking bit of anatomical illustration! This image led me down the rabbit hole of looking into the art of moulage, casting realistic wax models with “wounds” and other dermatological problems for use in medical training. Obviously a much better way of introducing a classroom full of doctors to diseases than wheeling in an actual smallpox patient. There’s a photo book on the subject called Diseases in Wax: The History of Medical Moulage that I might have to track down. At $180 on Amazon, though, I sure hope that the library here has it…

(Via the Otis Historical Archives of the National Museum of Health & Medicine on Flickr)

brandonnn:

The Autumn  Society Of Philadelphia: PIPE!

“God speed, my little viking!” If only there was a way to illustrate  the smell of air escaping from a tire.

brandonnn:

The Autumn Society Of Philadelphia: PIPE!

“God speed, my little viking!” If only there was a way to illustrate the smell of air escaping from a tire.

Animator Patrick Smith offers advice over on Scribble Junkies about drawing hands, an area of life drawing I still struggle with. He rails against both Preston Blair and Burne Hogarth’s popular treatises, and I’d have to agree with him there (I think the Hogarth “dynamic” books stunted my artistic abilities and understanding of anatomy by a few years, personally…).

One of the responses in the comments section rings true: “The drawings of hands you admire were probably drawn by people who looked at hands, not drawings of drawings of hands.”

Makes me feel like we’re all just wired up like a 66 punchdown block. Hopefully with a bit neater cabling.
(From the Otis Archives Flickr stream of Walter Reed’s medical museum)

Makes me feel like we’re all just wired up like a 66 punchdown block. Hopefully with a bit neater cabling.

(From the Otis Archives Flickr stream of Walter Reed’s medical museum)

The New York Times has up a nice review of the new Charles Addams exhibit at the Museum of the City of New York:

The city street is dark and deserted. The buildings are empty. There  are no witnesses. A lone man carrying a briefcase, after a long day at  the office perhaps, approaches a subway staircase. Out of the  subterranean gloom, a giant human hand protrudes, its index finger  beckoning the office worker, inviting him into the depths. His eyes are  wide with astonishment, his face showing the hint of a grin, as if the  bizarre, illicit invitation were not entirely unwelcome.  […]

Above is my personal favorite Addams cartoon, perhaps one of my favorite cartoons of all time. His drawings are often cited as finding their humor and inspiration in the macabre —  I think their lasting appeal comes more from his ability to find joy in laughing at and rejecting the bleakness of modern life.

The New York Times has up a nice review of the new Charles Addams exhibit at the Museum of the City of New York:

The city street is dark and deserted. The buildings are empty. There are no witnesses. A lone man carrying a briefcase, after a long day at the office perhaps, approaches a subway staircase. Out of the subterranean gloom, a giant human hand protrudes, its index finger beckoning the office worker, inviting him into the depths. His eyes are wide with astonishment, his face showing the hint of a grin, as if the bizarre, illicit invitation were not entirely unwelcome.  […]

Above is my personal favorite Addams cartoon, perhaps one of my favorite cartoons of all time. His drawings are often cited as finding their humor and inspiration in the macabre — I think their lasting appeal comes more from his ability to find joy in laughing at and rejecting the bleakness of modern life.

“I don’t carry a sketchbook to do pretty drawings in it.”

Storyboard artist and animation historian Mark Kennedy on keeping a sketchbook:

I’ve seen artists on the Internet question the necessity for this, saying that you can’t really learn anything about drawing by carrying a sketchbook, and that the drawings you do in a sketchbook are always dashed off, careless and sloppy. []

The real reason I carry a sketchbook is so that I can record and remember details that I observe. Drawing from real life is the best way to teach yourself how people look, act and move in a naturalistic way (and help you remember it later). Life drawing and studying the work of other artists and animators are great learning experiences, but those things aren’t the same as studying real life. A great life drawing is an amazing feat and you can learn a lot about drawing and anatomy by going to life drawing. But very few life drawings give you a lot of information about the model’s personality and what kind of human being they are. You’re never going to create an original story or character based on a life drawing model you saw.

A very nice animated spot for the BBC coverage of the Winter Olympics directed by Studio AKA’s Marc Craste, co-directed by Jon Klassen (aka Burst of Beaden, where you can read more about the video). I wish our tv spots looked more like this.

A stylistically interesting medical drawing from the excellent Otis Historical Archives of the Walter Reed hospital: “Drawing. Life cycle of Balantidiasis”, part of a small set of other cartoons available on their Flickr stream. Gotta watch out for those protozoa.

A stylistically interesting medical drawing from the excellent Otis Historical Archives of the Walter Reed hospital: “Drawing. Life cycle of Balantidiasis”, part of a small set of other cartoons available on their Flickr stream. Gotta watch out for those protozoa.

"Finally, the one thing the four contending films listed above [Alvin and the Chipmunks: The Squeakquel, Disney’s A Christmas Carol, Monsters vs. Aliens, and Up have in common is they all employ CGI, just like Avatar and many, many other films we could open this discussion to. I bring this up because it has pretty much been agreed upon around the Internet Avatar will be taking home the Oscar for Best Visual Effects, which creates an interesting conundrum. Why is the CG in Avatar considered visual effects while the CG employed for a Pixar or DreamWorks film simply considered animation? If Avatar is up for Oscar’s Best Visual Effects award shouldn’t Up and Monsters vs. Aliens be as well? The fact they aren’t, but A Christmas Carol is, interests me."

— From a post by Brad Brevet on Rope of SIlicon on the graying divide between animation and visual effects, and the Academy Awards’ “animation ghetto”. Arbitrary definitions aside (the Oscar qualifications stipulate that a film must be “75% animated” to run in the animated feature category), it’s interesting to see folks try to distinguish between a “film” and a “cartoon” — is it the attempt at naturalism? The motive of the director (and subsequently how he himself submitted it for review)? The application of a specific technique like performance capture that makes CGI act more like makeup or costume?

A note from famed animation director Richard Williams to his crew working on Who Framed Roger Rabbit? about the importance of the gaze between the toons and the live actors in establishing the believability of the scene. In matters of animation composition, this guy knows what he’s talking about: his Animator’s Survival Guide is a compelling read for artists of any stripe working with visual storytelling, and he’s also the man responsible for the great-but-famously-troubled production of The Thief and the Cobbler (if you’ve never seen it, fire up your favorite torrent client and look for Thief and the Cobbler: the  Recobbled Cut — it’s a must-watch).
(Via Signal vs. Noise)

A note from famed animation director Richard Williams to his crew working on Who Framed Roger Rabbit? about the importance of the gaze between the toons and the live actors in establishing the believability of the scene. In matters of animation composition, this guy knows what he’s talking about: his Animator’s Survival Guide is a compelling read for artists of any stripe working with visual storytelling, and he’s also the man responsible for the great-but-famously-troubled production of The Thief and the Cobbler (if you’ve never seen it, fire up your favorite torrent client and look for Thief and the Cobbler: the  Recobbled Cut — it’s a must-watch).

(Via Signal vs. Noise)

Album art recreated quickly for the Windows 3.1 era:

The drawings in this collection were made by various users in a discussion forum on the website www.foreverdoomed.com. Using MS Paint, and other rudimentary computer drawing programs, users attempted to recreate their favorite album covers and let others on the forum guess the band and title from the artwork. […] Some gave themselves a limit of  five minutes to recreate the most recognizable essentials.

I sort of like these. I’d forgotten the subtle charm of MSPaint’s spraycan, though I’d always envied MacPaint’s patterns.
(Via Coudal Partners)

Album art recreated quickly for the Windows 3.1 era:

The drawings in this collection were made by various users in a discussion forum on the website www.foreverdoomed.com. Using MS Paint, and other rudimentary computer drawing programs, users attempted to recreate their favorite album covers and let others on the forum guess the band and title from the artwork. […] Some gave themselves a limit of five minutes to recreate the most recognizable essentials.

I sort of like these. I’d forgotten the subtle charm of MSPaint’s spraycan, though I’d always envied MacPaint’s patterns.

(Via Coudal Partners)